Friday, September 29, 2006

What do think of the beside project? It would be luxurious living in such a building, isn't it?to find out more...
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"Our goal is to harness design's ability to empower people and transform organizations. We are an entrepreneurial firm, flat and non-hierarchical, that emphasizes teamwork, innovation, and the creation of real value. We've organized ourselves around our clients, and our goal is to work effectively with them wherever they have a presence. " to find out more...
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Balance means integrated design

Wednesday, September 27, 2006

"Although our architecture has a modern sensibility, our "style" is determined by an integrated design concept, with every detail considered and merged into a final whole. A carefully designed structure becomes part of the landscape, enhancing rather than encroaching on the surroundings. So we study the site, the way the sun moves across the sky, and the views. The site determines the materials used too, from granite to timbers. Even the setting influences the look and feel, as we consider how a house will interact with a surrounding neighborhood, a hilly terrain or a sandy shoreline. Our structures respond appropriately to the climate and are built to maximize panoramic vistas and natural lighting. The style dominates the interior too, as we blur the distinctions between indoors and out, and repeat motifs and materials within a house for consistency and flow."
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Sustainability in the tropics: Design methodology

Tuesday, September 26, 2006

"Many different designers approach sustainability from many viewpoints. At GLA we tend to see at as solving the baseline model using passive energy design methods and progressing from there. That is to try to achieve a comfortable living environment before applying other methods. Notice we didn't say energy efficient. "to find out more...
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Vray Lighting

Monday, September 25, 2006

"HDRI (High Dynamic Range Image) 7.83 mb video tutorial shows you step by step how to use hdri with vray."
"A Vray lighting tutorial that i made for 3dtotal direct link"
"Fabric material this is the fabric material i use for all my fabrics tested with vray only."
"Bump map for wall texture."
"3ds max 6 scene feel free to download this scene that shows you one of my ways to light up a scene using vray."to find out more...

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Durbach Block Architects

Sunday, September 24, 2006

Holman House, one of the best architectural masterpiece by Durbach Block Architects. The interaction of the building form with the environment surroundings that is the best part of it. However, I would prefer more reveal of the seaview portion. To create a floating effect would be greater. Don't you think so? to find out more...
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More interesting projects from bevkperovic. to find out more...
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Friday, September 22, 2006

"In anticipation of World Environment Day 2005, we challenged a rockstar team of San Francisco architects, artists, contractors, city officials, and engineers to construct a house using only scrap and salvaged materials. "to find out more...
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"Scion looks to the world’s future architectural and interior designers with Scion Floorplan, a design competition where individuals will be asked to submit a complete design concept for Scion’s dealership showroom. The first place winner will receive $5,000 and the opportunity to have their design brought to life as the next generation Scion dealership showroom." to find out more...

House at Sagaponac

This is a website of housing projects you cannot afford to miss~!
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Reflecting Absence

Monday, September 11, 2006

"This memorial proposes a space that resonates with the feelings of loss and absence that were generated by the destruction of the World Trade Center and the taking of thousands of lives on September 11, 2001 and February 26, 1993. It is located in a field of trees that is interrupted by two large voids containing recessed pools. The pools and the ramps that surround them encompass the footprints of the twin towers. A cascade of water that describes the perimeter of each square feeds the pools with a continuous stream. They are large voids, open and visible reminders of the absence."to find out more...
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Sunday, September 10, 2006

"My own home has been a labour of love, my interpretation and transformation of the influences that surround me and a portfolio of my work as an architect and builder. This house has been a testing ground for techniques and innovation, materials, furniture prototypes and garden concepts." to find out more...
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" is a library of architectural design issues, solutions and ideas. At the heart of are two simple but powerful ideas:
Patterns: The principles and ideas are organized into "patterns". Each pattern describes a solution for a specific problem or design goal. (see also:
Understanding Patterns)
Open Collaboration: Rather than being a fixed set of patterns created by a small number of individuals, is a continuously evolving peer-reviewed project that you are invited to participate in." to find out more...

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Sanei Hopkins Architects

Wednesday, September 06, 2006

"The award winning team of Sanei Hopkins Architects was formed in January 2002 by Amir Sanei and Adigail Hopkins. Having graduated from the Architectural Association and Columbia University respectively, the couple met while working at Hopkins' Architects on a number of prestigious and award winnning buildings." to find out more...
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Tuesday, September 05, 2006

"Sponsored by ACM SIGGRAPH, GRAPHITE 2006 is the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and the Southeast Asia, an annual event conducted in the Australasia-SEA region. Following the success of the first Conference in Melbourne, Australia, the second in Singapore and the third in Dunedin, New Zealand, this year’s conference will be conducted at Crown Princess Hotel in Kuala Lumpur, Malaysia. Universiti Teknologi Malaysia, UTM has been appointed as the main organizer by SEAGRAPH steering committee." to find out more...
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Ray tracing & Radiosity

"Ray tracing is an extension of the same technique developed in scanline rendering and ray casting. Like those, it handles complicated objects well, and the objects may be described mathematically. Unlike scanline and casting, ray tracing is almost always a Monte Carlo technique, that is one based on averaging a number of randomly generated samples from a model.
In this case, the samples are imaginary rays of light intersecting the viewpoint from the objects in the scene. It is primarily beneficial where complex and accurate rendering of shadows, refraction or reflection are issues.
In a final, production quality rendering of a ray traced work, multiple rays are generally shot for each pixel, and traced not just to the first object of intersection, but rather, through a number of sequential 'bounces', using the known laws of optics such as "angle of incidence equals angle of reflection" and more advanced laws that deal with refraction and surface roughness.
Once the ray either encounters a light source, or more probably once a set limiting number of bounces has been evaluated, then the surface illumination at that final point is evaluated using techniques described above, and the changes along the way through the various bounces evaluated to estimate a value observed at the point of view. This is all repeated for each sample, for each pixel."[1] to find out more...

"Radiosity is a global illumination algorithm used in 3D computer graphics rendering. Unlike direct illumination algorithms (such as ray tracing), which tend to simulate light reflecting only once off each surface, global illumination algorithms such as Radiosity simulate the many reflections of light around a scene, generally resulting in softer, more natural shadows.
As a rendering method, Radiosity was introduced in 1984 by researchers at Cornell University (C. Goral, K. E. Torrance, D. P. Greenberg and B. Battaile) in their paper "Modeling the interaction of light between diffuse surfaces". The theory had been in use in engineering to solve problems in radiative heat transfer since about 1950.
Notable commercial Radiosity engines have been Newtek's Lightwave internal render engine, Lightscape (now incorporated into the Autodesk 3D Studio Max internal render engine), and Radiozity by Auto*Des*Sys. Radiance, an open source Synthetic Image System that seeks physical accurate lightning effects, also makes use of the Radiosity method."[2] to find out more...

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Sunday, September 03, 2006

Another architectural firm here for your browsing pleasure.

Artlantis Experience

Saturday, September 02, 2006

After few weeks since my sketchup modeling. I had learned Artlantis R in 2 day's time, when most people celebrating their Merdeka day(National Day) in Malaysia. The demo version is available for downloading. The Gallery reveals the rendering results. It is thrilling at first to find out that it is so easy and simple to generate 3d renderings in such a short period. I spent so much time learning 3ds max. However comparing with the results. I would go for 3dsmax for the 'highends'. But with the factors of cost , time and learning curve , Artlantis is a great package. Today, I would go for Vray learning and some more Artlantis renderings~!
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CAD Garage

Friday, September 01, 2006

For Software pricing, you can take a look here:-
Artlantis R : 645usd
Artlantis Studio : 995usd
Archicad 10 : 4250usd
And lots of artlantis shaders available if you're interested.
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